Showing posts with label Xbox. Show all posts
Showing posts with label Xbox. Show all posts

Friday, 11 October 2024

Avenging Spirit - (Arcade, Gameboy, Modern Consoles and PC)

 



Avenging Spirit - (Arcade, Gameboy, Modern Consoles and PC) :




Today we have a cutel little possess-em-up-platformer from Jaleco!





So the premise behind this game is that while out walking with your girlfriend one night, you are both attacked. Whilst your girlfriend is kidnapped by these odd gangster types, a far worse fate has befallen you, and you have kicked the bucket completely.  

 As luck would have it though, your belle's dad is a scientist who has been dabbling with the paranormal and summoning your spirit into a jar, he informs you that he thinks he knows where your girlfriend might be being held and teaches you how to possess enemies so you can use their own powers against them as you go on a hunt-and-rescue mission to save your lady!





It isn't going to be as easy as you would first think though, due to the fact that you require spirit energy to maintain these possessions, and any hits that you take from projectiles or any bashes you receive  from enemies, will decrease your energy until your spirit pops back out of whatever body you are currently possessing and you'll have to find another body before your 'un-life' force runs dry!





Taking control of the different enemy types is what really makes this game stand out from the platforming crowd, as each new baddie comes with it's own unique set of skills, and playing around with them until you find what suits can be great fun, as you traverse some tricky platforms and the usual jumping sections you find in such stuff.





I'm most familiar with the arcade version of the game, but it did also come out on Gameboy, and playing both again for this article, I have to say that the Gameboy version was a lot more speedy.  I was emulating both games though, and the arcade version seemed to be a bit slower and clunkier than I remember, so it might be an emulation issue, but nevertheless, both versions are worth a look as they each have their plus points!  And I think the game was ported to all the modern consoles a year or two ago as well, so it should be really easy to find somewhere to play it. It's definitely a cute little curio to play for the spooky season!


* ~ *

Friday, 20 October 2017

Fahrenheit / Indigo Prophecy (Xbox, PS2, PC)







Fahrenheit / Indigo Prophecy (Xbox, PS2, PC) :-


Don't you just hate when you nip to the loo after a nice coffee, only to then blackout and wake up having apparently murdered some old guy who was minding his own business and just having a wee?? I know I do, and so does Lucas Kane, who finds himself in exactly this predicament at the start of the game...






You take control of Lucas, and using the two analogue sticks of your controller, hurriedly try to clean up the scene of the crime before a policeman in the diner where the murder took place, enters the toilet and discovers the mess! It's a truly unique start to a game, and has you wondering exactly what type of thing you're getting yourself into...




It turns out that Lucas wasn't exactly himself when he commited the crime, and like a few others in New York, has seemingly been possessed by a serial killer carrying out the murders using other folk as deadly puppets. Unlike the others though, Lucas has had psychic visons since childhood , and it seems he is destined to play a much bigger role than the murderer intended in this weird plot, that just keeps getting weirder!




Fahrenheit plays like some sort of rhythm-action interactive movie, and a surreal one at that. It's full of big action sequences that look like something from The Matrix, but the plot has you doing everything from mopping the floor to playing guitar to seduce ladies to fighting weird shadowy angel type monsters and dodging giant bugs in your office! Oh, and meeting a Kung-Fu master in a library and playing basketball, not to mention the naked sex scenes that seemed to upset the anti-videogame crowd more than the murder at the start.....



The best thing about it is the way it remembers what you've done as Lucas, and when you get to play as Tyler and Carla, the detectives trying to work out who the murderer is, your choice of where to hide the murder weapon, wash your clothes, etc. will have an effect on what they discover during their scenes...




It can get a little fiddly at times with the controls, but the bizarre story and innovative gameplay should keep you intrigued enough to see it through to the end! And then you'll probably want to play through it again to experience how different choices will affect the game...



Definitely one I recommend! The story in this one is definitely best experienced by yourself, and even the stuff I mentioned above is only a tiny taster of the weirdness you can expect...so do yourself a favour and pick this up!

Wednesday, 11 October 2017

The Thing (Playstation 2, Xbox, PC)






The Thing (PS2, Xbox, PC) :-


Storywise, this survival horror title is a direct sequel to the events that transpired in the 1982 John Carpenter film, and has you filling the boots of Blake, leader of a team sent to find out what has happened to McReady and the other characters from the film...Needless to say, it doesn't take long before you find out.....

Wandering around outside in the snow, your health bar will continually deplete as the Antarctic weather takes it's toll, so you'll need to quickly get indoors again or at least find a heat source so you don't end up as a snowman...



The Things that you come against vary from little spidery things which can be dispatched with pistols, to massive bosses with loads of tentacles and teeth...some middle sized ones will require you to pump them full of bullets and then finish them off with a flamethrower..and just like in the movie, members of your team may secretly be hosting a parasitic alien, and suddenly change into a Thing and try to have you for lunch....





Lucky you have the test kits to help you out, then! You can use these to discover if someone you think is acting a bit suspiciously is hosting a parasite. Just be ready with your gun in case they are! This is actually a bit of the game I found to be a bit disappointing though, as on more than one occasionI had just tested someone who passed as not hosting, and then two minutes later they had mutated and were trying to eat my face....




What works a lot better is the Trust system...all the members of your team have the ability to get scared or start distrusting you. If an area becomes too scary for them, they'll start panicking and if you don't order them to go somewhere where they can relax, they might start shooting at you or even end up shooting themselves!

You also have to keep the team's trust, as if they suspect you to be a Thing (like if say, you shoot someone who acts odd without testing them first) then they'll stop obeying orders until you can win back their trust by killing mutants or giving them extra ammo or something....





Generally, the team are pretty handy to have around, as they all have certain skills....engineers can fix fuse boxes, medics can keep the team healthy and the soldier can give you some extra firepower when things get tricky! But as you'd expect, you'll go through a few team members before the game is finished, so don't get too attached....




It all makes for a rather excellent adventure and a worthy sequel to the film...it has loads of little nods to it's source material, with references to things that happened in the movie and of course comes with a similar moody soundtrack. If you're a fan of The Thing, this really has to be played...if not, then you're left with a pretty damn good survival horror to add to the collection!


Thursday, 19 January 2017

Manhunt (Playstation 2, Xbox, PC)




Manhunt (PS2, Xbox, PC) :

Never being ones to shy away from courting controversy, 2003 saw Rockstar Games launch Manhunt to a  games playing public hungry for more GTA-style shenanigans after the wonderful Vice City...the public would soon discover that this game would take inspiration from a rather darker side of the eighties though...the video nasty!





As Death Row inmate, James Earl Cash, players awoke to find themselves escaping execution thanks to the mysterious Director... a strange chap who communicates with Cash via a headset and keeps an eye on him with various cameras positioned throughout Carcer City, the dark and seedy backdrop for what is about to become a really bad night for James.....

The Director informs us that we can only be free if we indulge his sick taste for snuff movies, and roam through the streets assassinating various vicious gang members who similarly are all out for Cash's blood! Not having much choice, he (and therefore we!) are forced to hide in the shadows, popping out every now and then to bump-off a baddie and try to find some form of escape from all the madness....




Using plastic bags, shards of glass, baseball bats, crowbars....basically anything with at least one pointy end...you sneak up behind one of the low-life gang goons, lock on with one of the shoulder buttons and let go to unleash an execution. Each weapon has 3 different attacks, depending on how long you hold the button down....the lock-on cursor changing from white..through yellow..to red, with that being the gruesomest execution and therefore the one that bags you the biggest brownie points from the Director!

You have to stay in the shadows though, as walking out into the light sees load of enemies all ganging up on you, making it very difficult to fight back unless you can run away quick enough to find more shadows to hide in! It's this lurking in the shadows that takes up the biggest part of the game, and means that people with no patience won't do very well with this, as sometimes you'll need to learn the enemies paths for the best way to kill them and this can take ages....




Thankfully, being a Rockstar game, all of the enemies are blessed with some great dialogue, and whilst they seek you out you'll hear them complain about being hungry or losing their shoes or what they're going to do to you when they find you for making them stand in the cold for so long! You'll encounter quite a few different gangs too...from the racist Skinz to the totally bat-shit crazy Smileys, all with their own relevant rantings to keep you entertained while you wait for the opportunity to bash their brains in....




About halfway through the game, just when you've got used to sneaking about using the bats and knives, guns are introduced and you discover just who it is putting you through all this craziness, and decide to go pay them a visit! Having hold of these weapons changes the pace of the game slightly, meaning it never gets too stale and keeps you interested!




One extra element people sometimes forget to mention when talking about Manhunt, is the ability to use your Playstation's headset and mic to influence the game...Plugging it in, you hear the Director's voice directly in your ear making it feel like he's actually talking to you! And, any cough or sneeze you happen to let slip during play will actually alert the hunters in game, and have them coming to find the source of the noise! So best not to play this way if you happen to suffer from allergies, but it's an awesome addition to an already impressive title....




Understandably, all this murder and mayhem had various censors and retailers worried about putting the game on shop shelves...this was made even worse when the game was linked to the murder of Stefan Pakeerah, although it was later noted that it was Stefan who owned Manhunt and not his murderer...

Back in 2004, I was working in the Virgin Megastore's game department, and was told to take Manhunt from the shelves and place it under the counter...We were still allowed to sell it, but only if it was specifically asked for! Needless to say, the publicity from the tragic case above... and the fact it was banned in Australia, New Zealand, Canada and Germany...only helped sales of the game, and almost every 5 minutes I had people coming in to the store asking if we had any copies left....




It's a game that's definitely not for the squeamish, and it is very graphic in its display of violence...but as usual, the media surrounding its release made it seem far worse than it actually is! Although not for everyone, I recommend you give it a try though, as it's one of the best stealth titles out there...and having to hide in the dark as some psychopaths from the local asylum try to hunt you down and poop down your neck makes for some of the most truly suspenseful and scary gameplay in any of the games on this blog!

Monday, 16 January 2017

Otogi - Myth Of Demons (Xbox)




Otogi-Myth Of Demons (Xbox) :





In this From Software developed / SEGA published exclusive for the original Xbox, you fill the shoes of assassin Raikoh, last member of a clan who's job it was to deliver a death blow to whoever the Imperial Court wished dead...a job that Raikoh was never very happy doing it has to be said, but one which as a member of the clan was his duty!


One fateful day however, the Court made an order that Raikoh was to kill his own father! Raikoh refused, stole his clan's ancestral sword Soul Shrine, and made a hasty exit from the court.....

Now.... this Court had ruled for over a thousand years, but at the same time Raikoh made his escape,  a mystical Seal that had been keeping the human world seperate from the demon world cracked open.....





Ominous clouds covered the world, and the lands were plunged into darkness. A huge tempest emerged from the blackness, and destroyed all in its wake....When it had passed, only ruins remained and it looked as if nothing had survived. However, all manner of unearthly creatures were now spread over the world, and they seemed intent to destroy anything and everything that did manage to evade the previous destruction....


Raikoh awoke in a place somewhere between life and death, having been rescued by the mysterious Princess, who informed Raikoh he may return to the world of the living in exchange for his servitude to her. If he performs several quests set by the Princess to cleanse the world of the demonic hordes who have ransacked it, he will also gain redemption from his dark past and be forgiven for his previous sins as an assassin....




As we take control of Raikoh, we find ourselves in a rather nice hack-n-slash adventure through a very stylised ancient Japan. Traditional music creates an eerie atmosphere, and the floaty gameplay has you hardly touching the ground in some levels, as you dart back and forth slashing away at the many different types of demons who now inhabit the place.




Missions are pretty straight forward affairs, and some can be quickly completed by rushing to your objective...but doing this means you'll miss out on the various extras and bonuses the levels hold, like freeing trapped spirits or demolishing as much scenery as possible...As with most hack-n-slash style games, the gameplay can have the tendency to get a bit repetitive after a while, but when it looks as good as this and has as much atmosphere, you shouldn't find it a problem if you play in small doses...




I recently discovered this game....and it's even better sequel.....hidden away in my local charity shop,  and having never heard of them before was intrigued as to what they'd be like. Being a fan of all things Japanese I was happy to discover a very enjoyable and atmospheric couple of games that seem to have slipped under most gamers radar...certainly if I had known they existed I would have picked them up before now!





I will say before I finish up talking about Otogi, that I am finding it exceptionally tricky....it's a really difficult game! Something that'll come as no surprise if you've played From Software's more famous 'Souls' series! But yeah, bear that in mind if you decide to pick it up...but if I was you I would definitely try to find the games soon before everybody realises just how awesome they are and they get really tricky to find!

Saturday, 19 November 2016

Stubbs The Zombie in Rebel Without A Pulse (Xbox / PC / Mac)





Stubbs The Zombie in Rebel Without A Pulse (Xbox / PC / Mac) :



Fed up of endless zombie games where you have to survive wave after wave of the undead? Tired of avoiding the zombie plague and starting to wonder what would be so bad about just succumbing to the inevitable and becoming a zombie yourself? Then Stubbs the Zombie is the game for you!





In this 1950's America-set tale, you control Stubbs, a chap who has recently returned to life and is out for revenge on the folks who put him in an early grave. Punchbowl, a futuristic city is being built atop the place where you were buried, and so you decide to explore and see if you can hunt down the people responsible for your death.





Being a zombie, the main focus of the game is to try and turn everybody else into the undead. In order to help you achieve this, various bits of your body can be used ! Stubbs' hand can be detached and sent off to leap on someones head and control their brain...his gut can be flung as a grenade...his head becomes an exploding bowling ball...and his farts are bad enough to stun enemies, making them easy targets for a bit of brain breakfast!





The members of the public you infect aren't quite as well evolved undead creatures as your good self, and so require a bit of herding to get them to go where you want them too...you can shove them around and if you walk a bit away from them, a whistle will have them regrouping and following the noise to where you are..making it easier to take on the soldiers and policemen who are out to put a stop to your mission.




There are some vehicles to be found too, and as this game was created using the same game engine as Halo, they all control pretty well and are a nice change to shuffling around. Sound too is superb, with versions of fifties songs sung by new bands and generic B-movie type sounds playing elsewhere! The enemies do get a lot tougher as the game progresses, but it never seems unfair and you should make steady progress..




Causing zombie chaos is fantastic fun, and the B-movie atmosphere adds a lot to the appeal of the game. It doesn't take itself too seriously at all, and as it was created before the current saturated zombie genre took hold, you could say it was before its time too..and it still makes for a refreshing change! I reckon it deserves a sequel on current gen!! Lets start a petition or something!!

Friday, 11 November 2016

Call of Cthulhu : Dark Corners Of The Earth (Xbox)




Call Of Cthulhu :- Dark Corners Of The Earth (Xbox):


Based on the works of American horror writer H.P.Lovecraft, Dark Corners Of The Earth tells the tale of Detective Jack Walters. After being called to come to a derelict mansion by the police, he discovers that the leader of a weird cult has asked for him by name. But Jack has no idea who the man is and has never met him before.




Currently the cult is in a siege situation with the cops and the leader says he will only talk to our detective chum! Entering the mansion just as a firefight starts, he finds photos of himself and newspaper clippings of cases he has worked on totally covering one of the rooms! Who are these guys, and why are they so interested in our hero??

Hearing a strange noise coming from a staircase leading to the basement, Jack (or you, as you're in control) decides to investigate! Amongst other gruesome things, you discover a strange electronic device and upon powering it up, seem to conjure forth some weird alien entities! Yipes! Passing out in sheer panic, the screen fades to black and it's another 6 years before we catch up with the story....




Recently released from an asylum where he has spent the last 6 years, Jack goes back to being a Private Investigator. Trying to forget about his horrifying ordeal, he takes on the case of a missing shopworker, and travels to the small fishing town of Innsmouth to discover what he can about the disappearance. The locals don't take too kindly to outsiders, and soon Jack is fighting for his life and trying to escape the town and it's creepy inhabitants. As the story unfolds, he struggles to maintain a grip on his sanity as he uncovers more and more terrible and unbelievable secrets....





When you first start the game up, you'll be forgiven for thinking it's going to be a first-person shooter...actually though, it plays more like an adventure game. You creep around investigating the town and it's locked buildings, trying to stealthily avoid the residents and work out various puzzles to help you with the case.

Early gameplay also involves escaping pursuers, and one piece has you running from your bedroom locking doors with bolts behind you as you go and pushing furniture in front of them to further hinder capture! It makes for some pretty atmospheric action, and although it's tricky you'll keep playing until you get past as you'll want to see what happens next...




The game does seem to be rather tricky in general, and I haven't got too far in it yet..but from what I have seen, it only gets crazier and crazier as it goes on. It's certainly atmospheric, and there's lots of fun to be had working out how to proceed past the puzzles. Jack will start panicking occasionally and the screen will blur, or he'll start muttering away to himself as his insanity increases..which is another nice touch!

I do have a few issues with it though...control can sometimes be a bit fiddly, and I especially had problems during the escape sequence mentioned above, but it seems to happen a bit randomly and doesn't really break the game.




The biggest problem for me though, is Jack's voice. Although not actually that badly voice acted, it seems somewhat disjointed from what's happening on screen. Your character can be scared stupid and trying to leg it through a door, but he'll just calmly say something like "Hmm...it's locked. Maybe I should try somewhere else." As you can imagine, this affects the immersion of the game and makes you very aware that that's all it is...

Still, apart from those tiny flaws, it's another great spooky specimen and comes highly recommended!





Sunday, 30 October 2016

The Evil Dead Special (Various)

Animation by Gary 'Army Of Trolls' Lucken


I first saw Evil Dead 2 at about the age of 10, on a loaned pirate VHS from one of our neighbours.. It wasn't my first horror film...I'd been watching old horror triple bills, 50s sci-fi and other random things that had made it on to TV for years...but it quickly became my favourite. Its mix of humour, silliness, gore and proper outright freakiness just seemed to click with me. The fact that the neighbour who lent us the VHS looked slightly like Bruce Campbell in my eyes, and lived at the end of our row of cottages just across from the biggest, oldest tree in the area, helped make the experience even scarier when my brother and I went to return the tape...




Eventually I saw the original Evil Dead, which was even scarier despite having plasticine entrails and things wriggling around the place...and I waited patiently for a new sequel. Then Army Of Darkness appeared, and was disappointingly more fantasy orientated, but still had enough charm and groovy-ness to make me want more of Ashley J. Williams adventures against the Deadite hordes....




Of course, if you're a fan of the Evil Dead series, you'll know that we've been waiting for more adventures on film ever since, and that until the reboot and soon to be screened Ash Vs The Evil Dead TV series, the only way we could get our Deadite dose was by playing the severed-handful of Evil Dead video games.. (Well, apart from the comics, T-shirts, books, references in other films, tv shows, etc....look, just go with me on this, okay?)..





The Evil Dead (C64 / ZX Spectrum / BBC) ~



The first of these video games was based on the original film, and appeared way back in 1984 on Speccy, Commodore 64 and BBC Micro. The Speccy version never actually got a proper release, coming instead as an added extra on the B-side of another Palace Software game, Cauldron....





Playing as Ash, you've got to run around the cabin in a top-down view, closing all the doors to keep the Deadites at bay and picking up any weapons you can find lying around. If the main Evil baddie gets in, it can possess one of your friends turning them into an enemy you'll need to defeat as well! If it touches you, it's instant death...

After you've fought through loads of baddies and slammed lots of doors, the Necronomicon will appear (see pic below) and you'll need to grab that, take it to the fire in the first room and fling it in! This supposedly stops the craziness, but all it actually does is  give you more points and the game continues exactly as before...




There's really not too much to this tricky little game other than that, and although fun for about 3 minutes, it's a bit boring and difficult to spend very much time playing. Of the two versions I played, the C64 is slightly better than the Speccy effort, but none can really be recommended. A disappointing start to the Evil Dead's videogames....







Evil Dead - Hail To The King (PS1) ~



It took 16 years for the next Evil Dead game to show up, with this one being a sequel to the movies! Taking place 8 years after the events of Army of Darkness, Ash is settling back into life reasonably well...he's got a new girlfriend, Jenny, and is back working at his job in the S-Mart. However, Ash is plagued by recurring nightmares of his previous run-ins with the Deadite hordes, and Jenny decides to try and help him by taking him back the cabin in the woods where it all started.....





This of course, is a bad idea...but Ash has never been known for his cleverness, and so they make the journey to Professor Knowby's cabin. Once there, Ash meets up with someone he used to be very, very close to indeed...his self-severed, demonically-possessed hand! It flicks on the old tape of Knowby's incantations, and before Ash can stop it, the ancient evil is back with a vengeance and wastes no time in kidnapping Jenny! Grabbing an axe, Ash is suddenly attacked by his evil twin from the mirror and falls into unconciousness...




And so when he wakes up, control is passed over to you as you search the cabin for Professor Knowby's notes, in the hope that they'll be able to help you stop the big bad and rescue Jenny! And it's here that your hopes of getting a decent game quickly disappear. Clearly inspired by Resident Evil, Hail To The King manages to completely ruin what could have been a great game with messy graphics and irritating combat.




There's just too many enemies, they respawn in seconds after you kill them and the controls are far too awkward to fight them effectively, so you end up getting frustrated very quickly. Quotes from Ash, voiced by Bruce Campbell himself, are wasted as you end up hearing them too often....mainly because the game awards you extra items from chainsaw kills where a quote has been uttered before you slay the enemy, and you'll be losing so much energy that you're pretty much forced to try and get those extra items by using this kill/quote feature!




It's a shame, as once you get a bit further in to the game, the exploration becomes a bit more fun, and the plot twists of the story make things interesting.....but you need to battle with the never-ending deadites and the broken controls to see the okay stuff, and all it is is just okay so it's not really worth the hassle...

I did complete this when I picked it up for my PS1 years ago, but I kind of felt like I'd been through almost as much pain and trauma as Ash would go through in one of the films to see the end of the game. Hail To The King is a  real missed opportunity, and now that you can see the cinematics on Youtube, there's really no point in playing it unless you're a massive fan of the series. Another disappointment!





Evil Dead - Fistful Of Boomstick (PS2) ~



Playing again as Ash, voiced by Mr. Campbell once more of course, you'll battle your way through yet more Deadites in this arcade-adventurey-shooty-shooty-bang-bang-type game, which plays quite a bit better than the previous two...

Ash's girlfriend Jenny from the previous game was apparently killed in a bus crash, and he has apparently spent a lot of time drowning his sorrows in local bars. This is where we find him watching TV at the start of the game, as journalist Trisha Pettywood interviews a Professor Eldridge, who has written a book about the Necronomicon. Somehow, Trisha has also managed to get her hands on the original tapes from the cabin, and to Ash's obviously well-founded horror, starts to play them over the airwaves...





Obviously things go from bad to worse for our hero, as he sets off once again to try and put things right. Unfortunately, despite this being better than the other games so far, it's still not quite the game Evil Dead fans have been after. Developed by VIS Entertainment, this uses the same engine as their previous game State Of Emergency...an engine that was primarily developed to allow huge numbers of onscreen enemies to appear on screen at once!




And so it's strange that, to begin with at least, the numbers of enemies here are pretty thin. It's not necessarily that bad a thing, as we've seen that too many enemies can ruin a game...but it just seems like the graphics and gameplay could have been improved if it had had its own engine developed.  As it is, it plays like an average hack 'n' slasher with slightly annoying item fetch-questing, and feels like it can't quite make its mind up what type of game to be!




Combat this time is initially a bit more satisfying though!  Ash will deliver his famous quotes and aim over his shoulder to show off his trademark come-get-some shotgun moves, and there are spells you can learn to throw a bit of magic lightning and the like around. Sadly, due to the nature of the game, this gets a bit repetitive after a while too..





I often found myself not knowing where to go too, due to not knowing where to use a specific item. I eventually worked it out, but it's just another part of the design that taints the game. But at least with this one, I can actually recommend playing it if you're an Evil Dead fan, as it is fun to run around as Ash....and if you pick up the original PS2 release you'll get a copy of the Evil Dead II DVD to watch as well...so it does feel like a step in the right direction.It's just that it's still not the best game that an Evil Dead game could be..






Evil Dead Regeneration (Xbox) ~



Disregarding the previous Evil Dead games, and even most of the second and all of the third film, the plot of this game plays as a sort of  'what-if', with Ash getting sent to an Asylum after the events of The Evil Dead... After a brief tutorial section that takes place in the cabin, we learn that Ash's lawyer Sally has just discovered that he has been telling the truth about the horrors he has faced. She found this out by paying a guard to bring her Ash's file from his doctor's office, the file also containing Professor Knowby's notes....



Ash realises that these notes were right beside the Necronomicon in the cabin, and wonders why Doctor Reinhard would have them. Meanwhile, Reinhard is in the basement researching the Necronomicon and experimenting with its powers...however, with Knowby's notes missing, he accidentally unleashes the evil back into the world, and it rushes through the asylum possessing people, causing mayhem and luckily, freeing Ash!

Filling Ash's shoes once more, we get to finally play a game that's a pretty good use of the licence! The controls finally feel as they should, and finishing off the enemies with special moves is really enjoyable! Sure, these become repetitive, just as they were in the previous games, but somehow they're nowhere near as annoying.




It's not long until we meet up with one of the results of Reinhard's experiments...a living-dead little person called Sam ( voiced by Ted Raimi ) who as Professor Knowby's spirit tells us is integral to stopping the crazy doctor! As Sam can regenerate, Ash can kick him into mechanisms to open doors, onto enemies backs to control them, or into the many portals that need to be closed in order for Ash to stop Reinhard. He can also be possessed by Ash and used to access areas to small to usually progress through! Naturally Sam isn't a huge fan of this idea, and his complaints help add a little humour to proceedings....

Also helping Ash out this time, is his ability to control when he can turn in to Evil Ash after being possessed by a spirit. This works by killing enemies to fill up a rage meter. Once the meter is full, Ash can bring out the badness in him and go on a rampage until the meter runs dry again.




As you can probably tell, this game just feels more finished and enjoyable than any of the previous Evil Dead games. The only real complaints are that it can be a bit buggy or glitchy every now and then, and that some of the platforming sections could have played a bit better...but all in all, it's not a bad game at all.

Even Bruce Campbell seems more pleased with this game, giving a voice performance that feels a lot more natural than in the other games! So there you go, we finally have an Evil Dead game that although not perfect, manages to at least almost do the series justice!




There's still room for a proper, scary, less humorous take on it though! Oh and there are a couple of other Evil Dead games that I can't comment on as I haven't played them.....

There's the free Army of Darkness Defence for iOS which seems like it might be quite fun...



...and then there's this.....




And then there's other things that aren't official games at all, like my brother's game Dead By Dawn that I reviewed in this previous post..... and then there's things like Duke Nukem.......but I think that's enough to be getting on with for now! So much for my shorter posts this year! Hehehe.......






 Animation at top of page by Army Of Trolls!