Gogo the Ghost (C64) :
I don't know what it is about the Commodore 64, but I've always seemed to find its games a lot harder to play than the ZX Spectrum's.....any game I haven't played that I find on the Speccy, I can usually get quite a bit into it and manage to see a fair few screens at least before getting killed by anything....
Not so with the C64...most newly discovered games have me dying every two bloody seconds, getting really frustrated with them and giving up on them pretty quickly! This is another such game....(maybe I'm just really crap at C64 games through some psychological want to not be good at the Speccy's rival's games or something? I dunno....)....
You play as Gogo the ghost as he tries to make his way through 150 screens of obstacles and enemies in a haunted house, to reach his "dream princess!"....Well, she'll be waiting a long bloody time, as I only made it as far as the second screen after quite a few goes.....
The game is far too difficult to get anywhere at all in, and although I know I'm pretty rubbish at C64 games, looking around online suggests that others find this game way too tricky as well.....one to be avoided then....unless you're a masochist.....
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