Super Godzilla (SNES) :
Initially, this SNES game looks to be doing everything right....there's a snazzy intro that has the proper Godzilla theme music, and a great sample of Godzilla's roar and the plot seems suitably crazy and monster filled to make for a decent conversion of the movies...
What a pity then, that the actual gameplay basically involves you trudging around a rather boring map, looking at a Godzilla that, whilst nicely realised, only does about two different things...smash buildings or get shot...Once you find the monster you have to face on that particular level, the gameplay changes and takes an even bigger turn for the worse...
Again, everything looks as it should and rather groovy, but the bizarre fighting system that the game uses means that for the most part you'll just be wildly mashing buttons, watching cutscenes of you or the monster bashing each other, then mashing more buttons with little to no effect....
Once you do beat a baddie, it's on to another trudge around another boring map....Not worth playing except for the novelty of being Godzilla for an evening I guess......
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